![]() #Planeshift innitread manual#This is a free promotional pdf, so the only way this gets them money is by possibly inspiring Magic players to also play some D&D and possibly eventually get themselves the promoted D&D5e starter kit like the Monster Manual (and introduce D&D players to the great world building of Zendikar - though I feel this is more effective targeted at people that care already about Zendikar).Ĭonsidering I don't pay anything for this, this is a free treat for me and (considering their request for feedback) a tentative attempt to get a feel for the interest in further product.This product is about Zendikar as a whole and not just the most recent block - the product specifically talks about pre-Eldrazi Zendikar and in fact I cannot recall anything from my quick glimpse at the post-Eldrazi section that makes me certain this introduces any new concepts that even put this in a post Return of the Eldrazi spot.I'm also not certain how deep you looked into this, or whether it is me missing something, but Obviously there is always an expectation that the product you put out will be successful to a degree - otherwise putting out the product in that form would be a mistake by design, so I don't blame them to create this kind of product. Wizards is trying to get money out of BFZ one final time. It's funny that people are looking forward to the Eldritch Moon, Eternal Masters, Commander 2016, the Fall Set. Plane Shift: Innistrad review - Re-skinning classi.Quote from secretgiant »I didn't hate BFZ like a lot of other people, but I think this Planeshift product shows that Wizards was anticipating BFZ being well-loved and popular.The Lost Mines of Ravnica, II - Phandelver Resolved.The Lost Mines of Ravnica, III - Phandelver Remade.Old school D&D and the Yin-Yang method of ability.This seems like a perfect fit for Curse of Strahd, which takes characters to level 10 - after they are finished with the campaign, add Emrakul to the mix for some high-level threat to Ravenloft's very existence. until Emrakul (basically Cthulhu and the like) invades the world and starts driving everyone, including the angels, crazy. Innistrad has at least one interesting twist on Gothic horror, and although it might sound that adding Lovecraft to Ravenloft (or to anything, these days) is not the most innovative thing in the world, I really like how Innistrad implements it basically, you got your Ravenloft / Hammer horror world with vampires, werewolves and all, where the church and peasants with pitchforks fight the evil powers. It doesn't describe many interesting factions or NPCs, Good and Evil are clearly present but the shades of gray come from the fact Evil has affect pretty much everyone. Mostly Ravenloft, some MtG lore, some Diablo, some Lovecraft, all Gothic fantasy. There is little to be said about the setting basically, it has werewolves, vampires, angels, demons, etc. The alternative - using this short PDFs as summaries of the MtG settings - seems to be a bad idea, specially for Innistrad, since most of it is homage to classic horror, with some cool variations but little that is really unique. #Planeshift innitread pdf#Since most of the setting details can be found online, as the PDF itself points out, all this re-skinning seems to be a good use for Plane Shift books. ![]()
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